Banking
Balances, deposits, transfers, leaderboards and your economy stats.
Replace [prefix] with your server's prefix.
Checking a Balance
// Syntax
[prefix]balance [member]
// Example
;bal
;bal @member

Cash is what you can spend and what a robber can take. Bank money is safe but inert - you can't bet it, gather with it or buy anything until it's out.
Moving Money
// Syntax
[prefix]deposit [amount]
[prefix]withdraw [amount]
// Example
;dep 5000
;with 2500
Both take all as an amount too.
Deposit before logging off. [prefix]rob only ever
touches cash, so anything in the bank simply can't be stolen.
Sending Cash to Someone
// Syntax
[prefix]transfer [amount] [member]
// Example
;transfer 10000 @member
serenity shows a confirmation with the exact split before anything moves:
| You send | 10,000 |
| Fee (10%) | 1,000 |
| They receive | 9,000 |

The fee is fixed at 10% and is not recoverable - it leaves the economy. Transfers also only work between members eligible for the same economy, so you can't move money out of a private economy into a global one.
Leaderboards
// Syntax
[prefix]leaderboard
[prefix]guildleaderboard
// Example
;lb
;glb
leaderboard opens four switchable rankings - Money, Net Worth, Skills
and Account Level - across the whole economy, showing up to the top 100.
guildleaderboard narrows the money ranking down to members of this server, top 50.
Net Worth, Skills and Account Level come from the quests and skills systems - that page explains what each of those three actually measures.
On a private economy both lists are the same set of people - the economy already belongs to this server.
Your Economy Stats
// Syntax
[prefix]ecostats [member]
// Example
;estats
A breakdown of what you've earned and spent over time. Global economy only.
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